![]() We don't tend to compare platform exclusives generally, but the more we looked at these latest cutting-edge racers, the more interesting the story became. ![]() ![]() Owing to Gran Turismo's traditional extended development cycle (GTS is the first Polyphony title of the generation, compared to Turn 10's third) it's rare to see Forza and GT titles release within weeks of each other, and adding further spice are the arrival of PlayStation 4 Pro and Xbox One X, upgraded consoles targeting 4K displays. But while both Forza Motorsport 7 and Gran Turismo Sport set out with very similar objectives, the end results are often very different, underscoring a profound difference in execution - and philosophy. With plenty of matching content in terms of cars and tracks, there are many ready-made comparison points for analysing their respective technologies. As console-orientated driving simulators, they share much in common - both hand in state-of-the-art visuals, a remarkable level of fidelity, and they both target a silky-smooth 60 frames per second. Forza Motorsport and Gran Turismo: two franchise juggernauts that push the technical limits of their respective platforms.
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